Starry Sky
Fast, accurate, and free online Starry Sky tool that runs directly in your browser.
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2Click the button
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3Get the result
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return "Result ready in 0.1s";
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Other tools you may find usefulStarry sky - animated night sky effect for web
Starry sky is a popular visual effect for website backgrounds, presentations and graphic creations. The tool generates an animated canvas with stars, optional meteors, nebulae and the Milky Way - possible export to JS/CSS or as SVG.
Techniques for creating a starry sky
Canvas 2D: drawArc for stars, requestAnimationFrame for animation. CSS: box-shadow on one div (classic technique). WebGL: particles for thousands of stars with good performance. Three.js: BufferGeometry with PointsMaterial. SVG:
CSS starry sky (classic)
Technique: one div, mega box-shadow. .stars { box-shadow: 100px 200px #fff, 300px 50px #fff, ... (thousands of items). Generate: JavaScript → CSS string. Animation: @keyframes moveStars { from { transform: translateY(0); } to { transform: translateY(-2000px); } }. Disadvantages: large CSS, one star size.
JavaScript Canvas – Basics
const canvas = document.getElementById("sky"); const ctx = canvas.getContext("2d"). Background: ctx.fillStyle = "#0a0a1a"; ctx.fillRect(0,0,W,H). Star: ctx.beginPath(); ctx.arc(x,y,r,0,2*Math.PI); ctx.fillStyle = "rgba(255,255,255,alpha)"; ctx.fill(). Twinkle: alpha = 0.5 + 0.5 * Math.sin(Date.now()*freq + phase).
Additional effects: meteors and nebulae
Meteors: line with gradient (light end → transparent). Motion: requestAnimationFrame, reset when off screen. Nebula: radialGradient with blur() wrapper. Milky Way: ellipse with lots of small stars and a fog gradient. Aurora: waving sine waves with gradient fill. Parallax: Different layers of stars move at different speeds.
FAQ
How to add a starry background to a web page?
Option 1: particles.js or tsParticles library. Option 2: Blank Canvas (as shown on this page). Option 3: CSS-only (box-shadow technique). Option 4: Lottie animation (JSON file). Performance: canvas is better than hundreds of DOM elements. Z-index: canvas behind content, pointer-events: none.
How to optimize star animation for mobile?
requestAnimationFrame: always instead of setInterval/setTimeout. OffscreenCanvas: rendering in WebWorker (Chrome). FPS limit: if (Date.now() - lastFrame < 16) return; (max 60fps). Fewer stars on mobile: window.innerWidth < 768 → 100 stars instead of 400. WebGL: more efficient for large quantities. reduce-motion: @media (prefers-reduced-motion) { animation disabled }.
What libraries for star animation?
particles.js (npm/CDN): popular, customizable. tsParticles: successor to particles.js, TypeScript. Three.js: if you need 3D parallax. PIXI.js: WebGL 2D renderer, excellent performance. Anime.js: general JS animations. Lottie: Play After Effects (.json) file. For simple star fields: your own canvas (50-100 lines of code).
Do animated stars affect SEO?
Not directly. But: animations may increase loading time (JS bundle). Core Web Vitals: animations with requestAnimationFrame should not affect LCP. CLS: if canvas pushes content on load = bad CLS. INP: heavy animations = block main thread = weak INP. Solution: Canvas animations do not block the main thread (GPU), but JS loop can.
How to generate random stars with constant sleep?
Seed PRNG: seedrandom (npm). var rng = new Math.seerandom("mystar"). Use rng() instead of Math.random(). Sam